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November 9, 2026
Kickstarter for Video Games: Goal, Timeline and Rewards cover with the IndiePump bee mascot
Published by Alexander Gorbenko on November 9, 2026
Categories
  • Indie Game Marketing

Kickstarter for Video Games: Setting the Goal, the Timeline and the Rewards

Kickstarter takes 5% plus about 3 to 5% processing, runs 1 to 60 days and is all or nothing. How to set the goal, plan the timeline and use Steam keys.
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November 8, 2026
Indie Game Publishers: How to Pitch and What to Check cover with the IndiePump bee mascot
Published by Alexander Gorbenko on November 8, 2026
Categories
  • Indie Game Marketing

Indie Game Publishers: How to Pitch One and What to Check Before You Sign

What publishers ask for in a pitch, and five contract clauses to check before you sign: revenue split, recoupment, IP, term and marketing, with real data.
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November 7, 2026
BORE: Co-op Survival Horror in a Giant Drill, Out Nov 24 cover with the IndiePump bee mascot
Published by Alexander Gorbenko on November 7, 2026
Categories
  • Indie Game Showcase

BORE: A Co-op Survival Horror Game About Crewing a Giant Drill

BORE is a survival horror game for 1 to 4 players: crew a giant drilling machine, mine the caves and escape what lives below. On Steam November 24, 2026.
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November 6, 2026
Indie Game Discord Server: A Setup Guide for 2026 cover with the IndiePump bee mascot
Published by Alexander Gorbenko on November 6, 2026
Categories
  • Indie Game Marketing

How to Set Up a Discord Server for Your Indie Game

How to set up a Discord server for your indie game: Community settings, channels, roles, AutoMod, onboarding and an invite link that does not expire.
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November 5, 2026
TikTok for Indie Games: A Posting Plan for Small Studios cover with the IndiePump bee mascot
Published by Alexander Gorbenko on November 5, 2026
Categories
  • Indie Game Marketing

TikTok for Indie Games: A Posting Plan for a Small Studio

How TikTok picks what to show, which account type a studio needs for music, what to put in a clip's first seconds, and a posting rhythm you can keep.
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November 4, 2026
Indie Game Trailer: Steam Rules, Structure and Cost cover with the IndiePump bee mascot
Published by Alexander Gorbenko on November 4, 2026
Categories
  • Indie Game Marketing

Indie Game Trailer: Steam Rules, Structure and What It Costs

Steam's trailer specs, why the first two trailers matter most, a structure for the first 10 seconds, and published price ranges from trailer studios.
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November 3, 2026
How to Write a Video Game Press Release Writers Read cover with the IndiePump bee mascot
Published by Alexander Gorbenko on November 3, 2026
Categories
  • Indie Game Marketing

How to Write a Video Game Press Release Journalists Will Read

The structure of a video game press release, a template to fill in, when to send it before launch, and why plain text in the email body beats a PDF.
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November 2, 2026
Reddit for Indie Games: Promote Without Getting Banned cover with the IndiePump bee mascot
Published by Alexander Gorbenko on November 2, 2026
Categories
  • Indie Game Marketing

Reddit for Indie Games: How to Promote Without Getting Banned

What Reddit's own rules say about self-promotion, the 10% rule and the 9:1 ratio, and how to post your indie game there without losing the account.
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November 1, 2026
Of Dice and Minions: Dice Roguelite Auto Battler, Nov 16 cover with the IndiePump bee mascot
Published by Alexander Gorbenko on November 1, 2026
Categories
  • Indie Game Showcase

Of Dice and Minions: Roll Five Dice, Raise an Army, Survive 100 Floors

Of Dice and Minions is a roguelite auto battler: roll five dice, chase poker hands, and watch your minions fight down 100 floors. On Steam November 16.
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